I think gmu star lab is the name of this post. I had to create a website for a little while so I was able to get the title and description of it to go in a little more easily by typing in the name.
gmu star lab is a space-based cyberpunk game I recently wrote for the game’s fan forum. I’d like to say that I was not involved in the actual development of this game, but I was involved in its creation.
This game was written for a friend of mine, Iain, who has a very specific geeky taste in games. The game’s creator, a man named Peter, was one of his best friends as well. When I was first told about the game I thought it sounded really good, maybe I’ll try to do a one-off game of this. But when I saw the price, I was really hesitant.
So yeah, I am a big fan of gmu’s games and I was excited to try out a game written by a friend. I like the idea of having a game creator writing the game. I think it would be good for games as a medium to have someone who thinks outside the box and is open to new ideas.
The game has been in development since 2001 and will hopefully be coming sometime in 2008. It’s been designed to be a “shmup” game (using the “shmup” as a way to differentiate it from other games) because it aims to emulate the feel of a classic arcade game. The game will contain many puzzles, platforming, and other elements of classic arcade games, but it will be designed as a more “modern” game.
This is the kind of game that has the potential to be both nostalgic and revolutionary. While it is very retro and has a lot of classic elements, it aims to be very modern in it’s design and implementation. It is intended to be a shmup (as opposed to an actual fighting game) for a younger audience, but one that will appeal to older gamers as well.
The game will be developed by E2 Inc.
It will also have a “sandbox” mode with a number of game modes designed to make it accessible to players of all skill levels. The game will also feature story mode, challenge mode, and a tutorial mode.
“Game Mode #1: Play as Colt Vahn, a fighter who has lost the will to fight.
Playing as Colt Vahn was a very natural choice for me in the first couple of hours of the game. I felt that as a real fighter, I would not be able to rely on ranged attacks with my weak guns. I have a special ability called “Hook” that I use to launch my shots before I even see the enemy, making them invisible.